Eva's Development Blog

  1. her@evajolene.com

  2. Twittertwitter.com/killingeva
  3. RSSevajolene.com/blog/feed

Player movement

Today, I worked on player movement!

So, you play as the parent character (Lizzi), and her children follow along throughout the game. I decided movement should be on the grid to be consistent with the tactical combat that’s planned. And because, you know, grids are cool and make my life easier.

  1. Copyright 2020 Eva Lee